Through a chance meeting, Victor Legerstee and Cavit Ozturk discovered that they shared similar visions for the perfect game. They wanted to create something that was fun and intelligent, while being challenging yet rewarding. It turns out, they also go about achieving that goal in similar ways: “by educating yourself, abandoning your social life and refusing to sleep–pretty much in that order.”
In 2010, they founded Tangrin and got to work on their first project, a tactical action RPG called Kyn. The game is set in an expansive single-player world, where the player may control up to six party members in a “frenetic” combat environment. Between Legerstee’s love for Baldur’s Gate and Ozturk’s affinity for Street Fighter, the end result is gearing up to be an exciting twist on the genre.
Kyn is an evolving world that reacts to player actions more than it does dialogue choices. Players may progress through 18 levels, each brimming with the usual RPG suspects: monsters, quests and loot. Enemies will adapt to player attacks and use complex strategies to protect their own tribes.
“We don’t treat monsters just as traditional monsters,” explains Victor Legerstee, co-founder of Tangrin. “Certain camps have elderly, unarmed women and children in their village they protect.”
Kyn is set to launch in the summer of 2014 for Windows, Mac and Linux. Check out the official site for screenshots and more information.